Friday, 17 October 2025

DreadTober 2025: Tervigon Birthing Sac

 



Hi folks,

Term 4 of school started this week, so my hobby time has been compressed to a tiny singularity on Friday night. Still, I managed to paint my main goal for this week, the Tervigon's birthing sac. It was a bit of a process, which I will record here for posterity.

1) Base colour


For the basecoat I made a 1:1 mixture of Xerius Purple and Sotek Green. It took a couple of coats as coverage wasn't great over the black.


2) Blue wash


To add a bit of interest I added a Sotek wash in all of the recesses. I like the contrast between cold and warm tones when I do his, instead of using a darker purple wash. I also added some more Xerius Purple to the raised surfaces to help blend it all together.


3) First Highlights


I built up the highlights gradually with progressively lighter mixes of Model Colour Purple and Xereus Purple. Model Colour Purple is my "go to" for Tyranids these days; excellent for vintage genestealers.


4) Final Highlights


I dry-brushed neat Model Colour Purple to the raised surfaces, particularly focusing on the sacs where the Termagant heads can be seen poking through. Later on I even added a small amount of Jokaero Orange and Ushabti Bone to the mix to really bring those edges out.


5) Base coating the germ sacs


Early on I noticed that some of the sacs look smaller and rounder than the others. I thought maybe they could be the earliest stages of Termagant growth, just sacks of toxin and stem cells, which I could conceivably pick out in another colour. I undercoated these in a mixture of Xerius Purple and Warpstone Green.


6) Green Highlights


I highlighted the germ sacs with increasingly light mixes of Moot Green and Yriel Yellow. It is a similar look to how I do the eyes of each of my Tyranids. 


7) Blood!


The final step was to add some Tamiya Clear Red to the entrance of the birthing sac. Clear Red is my secret weapon for doing blood, though it is a bit of a pain to clean up, and pretty unforgiving if you mess up. Less is usually more when it comes to blood, so I only added a bit to the edges and the internal surfaces, which you can't see well in this shot. There is one thing that I have not painted; the armour on the top of the Devourer, as this will be colour shift. I'll bet tackling that part of the project next week!

See you across the table,

Marc


Saturday, 11 October 2025

DreadTober 2025: Tervigon Progress

 


Hi folks,

I have been steadily plugging away at my DreadTober project, as I try to achieve some consistency with my hobby time (even if it is just a little bit every day). So far, I have focused on the small parts of the sub-assembly, including the head, claws and legs.





One thing I have noticed, which others have long mentioned, Seraphim Sepia is a hot mess to work with. Back when I devised this paint scheme with my mate Joel, Seraphim Sepia was beautiful to work with. A couple of generous coats on the model would be looking great. Now, it pools weird and has a gloss finish. I also get the sense that it is reactivating in weird ways. I have had to adapt my approach, painting very very thin layers and drying quickly with a hairdryer between layers. It is time consuming as heck; I am glad I don't have many Nids left to paint for that collection.

Anyway, I managed to finish off a rough conversion for the termagant as well, so that it is carrying a collection-relevant Devourer instead of a Fleshborer. I am thinking about doing some blood effects around the newborn Nid, I'll see how brave I am feeling. 



Even though I "only" have the body to go, it feels like I have only scratched the surface on this model. We'll see what the next week brings...

See you across the table,

Marc


Saturday, 4 October 2025

DreadTober 2025: Tervigon Build

 



Hi folks,

DreadTober is underway for another year and I have been busy building a big Tyranid. I was originally going to construct this kit as a Tyrannofex with a rapture cannon, but liked the idea of supporting my Termagants a bit more. For many editions they would drop in by mycetic spore and hose away with their Devourers, but they have been nerfed quite a bit in recent Editions. A Tervigon fits the support role nicely, in a way my other HQ options don't really touch upon.

Construction has gone quite smoothly and I have managed to hit it with some black primer to get the painting started.



I still have a tiny amount of converting to do; I am swapping the Fleshborer on the infant Termagant for a Devourer to match my existing brood.

In terms of paint scheme, I am aiming for the evolved version of my old Numereji Hive Fleet. I have been rebasing my old Tyranid models and adding some additional splashes of colour (bone, purple and green). I have also been adding a colour shifting iridescent layer to their main carapace armour, which is labour intensive but very much fitting the "rainbow serpent" theme.



  


The Tervigon has quite a large carapace so there will be plenty of surface area to showcase the metallic colour shift layer. The purple and right green on the birthing sac should also make this model stand out from the rest of the swarm. 

Not too bad for 5 days progress and worthy of a badge!




Monday, 29 September 2025

TTCombat CHROMA Acid Vats

 


Hi folks,

I have been plodding my way through the construction of the Kickstarter terrain pieces. These acid vats were a "must have" add-on and look suspiciously like Brian the Sewer Vent. 




The pieces on these vats fit together really neatly and the printed details are fantastic. The cover is removable too, for some supervillain origin story shenanigans. 







I have a complete set of city ruins to do next, which looks nuts to construct; ~ 253 pages of instructions! For now, I'm going to give myself a stamp and work on construction my Tervigon for DreadTober.