Scenario 13: Cat and Mouse
Equipped with three frontline Clan Omnimechs, the Dragon
Claws returned to LAW city seeking revenge. Within the city’s sprawling
industrial district, they found the remnants of the Clan Smoke Jaguar hunting
cadre. Making no attempts at further subterfuge, the elite Draconis warriors
engaged with their long range weapons, initiating a brutal battle.
In this battle the forces of the Draconis Combine were
represented by a Hellbringer A, Stormcrow B and a Kit Fox B. All of the Mechs
had received some damage during the previous battle, but would still benefit
from the increased range and damage output that Clan weapons afford.
The Smoke Jaguar force consisted of a Shadow Cat A and a
Cauldron Born Primary. The Shadow Cat A received 30 points of damage in 5 damage
randomly assigned lots, to represent scars from the previous battle with
Takashi. Likewise, the Cauldron Born started with 40 points of damage, including
a 5 point hit to the head…
Cauldron Born Primary
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The battle started with the Jaguars inside the city. The
Draconis Mechs moved onto the mapsheet from the Rolling Hills end and manoeuvred
to engage with their ER Large Lasers and Ultra Autocannons. During the first round
of shooting Wade lined up quite a few shots but missed with everything. In
return, the Shadow Cat A stripped armour of the Stormcrow with its own ER Large
Lasers. The Cauldron Born targeted the much lighter Kit Fox in the hope of
reducing the odds. A gauss rifle and medium laser hit put the Kit Fox in danger of
being holed the next turn.
In response, Wade changed his tactics rapidly, aided by a
much needed initiative win. The Kitfox moved to block my Cauldron Born
sacrificially, leaving the Shadow Cat vulnerable. The Stormcrow charged within
physical attack range of the Shadow Cat and unleashed its heavy autocannon and
blistering laser arrays, dealing heavy damage. During the physical attack
phase, both Mechs attempted kick attacks, which both missed. Both Mechwarriors
failed their piloting skill rolls causing the Mechs to fall and take damage.
Bwah ha ha! Slapstick!!
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My Shadow Cat lost its arm in the fall, whilst Wade’s
Stormcrow took critical damage to its torso, sustaining two engine hits.
Predictably, my Cauldron Born mauled the Kitfox, causing three engine hits and
claiming the first kill of the night.
Kit Fox B = little guy with a big gun
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The next few turns saw my Cauldron Born stalking the
Hellbringer, which had found a place in cover to launch long range missile
salvoes with impunity. The Stormcrow and Shadow Cat returned to their feet and
blasted away at each other, though my little cat was seriously outgunned.
In the last turn the Stormcrow fired everything, jacking its
heat scale all the way up to 28 in an attempt to annihilate the Shadow Cat and
destroy the Stormcrow in the process, achieving the honourable death the
Mechwarrior so craved (well, worth an extra 10 VP anyway…). Unfortunately, the
Shadow Cat survived and had a golden opportunity to destroy the larger Mech in
the return fire, but missed (curses, so much was hanging on that one shot!).
The Hellbringer stepped out of its cover and lined up shots against both my
Mechs, hitting with both fusillades. The LRM 20 caused enough engine damage to
finish off my Shadow Cat, whilst an ER Large laser shot decapitated my Cauldron
Born, thanks to the random hit it took before the battle (CURSES!).
Hellbringer A taking heads
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Incredible! What a finish to the last Classic Battletech
game of the campaign. Wade’s Dragon Claws have their revenge but are still
alive to feel the shame of their previous failure. They would be on the hunt
for a beautiful death in the final Alpha Strike game. When we counted up the
victory points, the Draconis force had scored 60 points for kills but lost 20
of that due to surviving the battle, putting them on 40 VP for the game. The
kill I scored lowered that to 10 VP; a minor victory for the Draconis Combine.
If the Stormcrow had failed any one of three ammunition explosion rolls, due to
the intense heat build-up it had intentionally been subjected to, it would have
been a different result. The campaign standings are now +50 VP, which pushes
Wade into the zone of a decisive victory. I will need to pull of something
spectacular in the Alpha Strike finale to claw back some glory.
See you across the table,
M4cr0
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